Jay Castello writes: "COD: WWII will likely feature any number of other inaccuracies. Auto-aim, crosshairs, the HUD, the fact you can take so many bullets hell, I hate to break this to you, but guns dont even work like that. And, come on, everyone knows that respawning in the real world was actually invented in 1955, a full decade after the end of the second World War."
Let's Talk Historical Accuracy in Games
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